fereconsultant.blogg.se

Fly or die
Fly or die











fly or die

To reduce initial costs, increase service quality by 10 around every 12 hours until you reach your desired amount of service. In the Office tab, set service quality (20 service quality = 1 star) and aircraft replacement. Set some important things in the Office tab Please do the following steps in the order I have put them. Where to set service quality, aircraft replacement and campaigns Due to the fact that the other airline has more loyalty than you, other passengers prefer the other airline more than your airline. If you start in a high-income country and try to compete against another airline, you might find yourself losing even though you provide better service at a cheaper price. You have to wait for awareness to build up in your HQ before passengers start using your airline.

#FLY OR DIE FULL#

If your flights don't reach full capacity, just wait a few hours or even a day. When you start off, it is normal to lose money. It is possible to turn a low-demand airport with a sufficiently long runway into a high-traffic airport due to indirect demand. Suck in almost all aspects, but don't have much competition. To deal with this region's low rep and high competition, it's best to relocate somewhere else with high amounts of rep after earning a couple of billion dollars. The optimal strategy is to base in one of these airports, then spam long-range flights from them to earn money. A large majority of successful airlines in these places are budget airlines. Although these places have high amounts of demand, they also face lots of competition and do not give as much rep as richer countries due to game design reasons.

fly or die

Places with high amounts of people but low average income. Africa is especially hard due to the lack of countries which allow international-international transfers. Africa, although lacking demand and having strong competition, also has lots of gateways. Due to gateway airports having a boost to rep, and the game having lots of small territories listed as countries, there are lots of gateway airports in the Pacfic and Atlantic islands. To deal with this region's low rep and high competition, it's best to relocate somewhere else with high amounts of rep. However, the lack of reputation may lead to stagnation later game.

fly or die

These types of destinations are good for new airlines to start in, as they can earn lots of money and grow very quick. The recommended rebuild value for these types of places is at least 5 billion. The advised strategy for airlines wishing to grow to these areas is to start in a Demand + Low competition or Demand area, earn money, and then rebuild your airline. It is highly recommeneded not to start in these airports, as big airlines can easily destroy smaller airlines there. Examples include the USA, Europe and Japan. Check the airport stats on the top-left corner of the airport menu.Īreas with high average income and big airports in general. Pick a medium-sized airport with low competition. Select Entrepreneurial Spirit when prompted TL DR

fly or die

It is unadvised to start in an airport with a runway smaller than 2500m! The number next to the star is the length of the runway After earning at least 5 billion, relocate/rebuild to a competitive area and try to gain rep. The optimal strategy for this game is to go to a place with high demand, good domestic network but weak international network, then fly lots of long-range international/intercontinental routes out of it to earn money. It's not recommended to start in an airport with lots of competition. Since the game doesn't simulate inequality very well, budget airlines in high-income countries (like the USA) don't work. I recommend selecting a low competition area with plenty of demand. There are 3 main factors that determine whether a location is good, mainly reputation, demand, and competition.

  • 3.1.1.1 Operate some intercontinental routes.
  • 2.2 Set some important things in the Office tab.












  • Fly or die